Here is the torso mesh with the head mesh finally included in the mesh. I am rather happy with how it attached, although I am still experimenting with a few piece of topology, particularly the shoulders in working how best to make sure the line of muscle from the pectoral runs into the shoulder and arm (for best look and best deformation). Once I have decided the best way to do this it will be straight onto modelling the arm and attaching the hands. I am really pleased with how this mesh is coming along. Still need to tweak the face a lot (he is looking very orcish at the moment)
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