Here are a few quick images of the character entering the later stages of modelling. The head was left until last to be properly done as I was experimenting with different topologies, and I probably havent got it quite right on this one. Currently nearly all the geometry is on the model (except the ears) and I am getting close to the polygon limit, however theres a lot of nice faces for me to delete hiding under the hair which will give me more to play around with.
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