Thats right, I'm not going to sit here and analyse something for you, I am going to talkg about thinking about analysing something. But seriously, in our last business of animation lecture we were tasked with thinking of all the different elements that make up a piece that can each be examined and analysed in their own right. To put this into practise we had to, in groups, come up with a metaphor for a piece of animation, which included a different metaphor for each of the things that makes up an animation, ie sound, narrative etc. It does make sense honest. Anyway my group came up with the idea of a rainforest metaphor with things like trees, animals and rivers representing different but important bits that make up the entire piece. We did go a bit gung ho at various points and starting trying to think of things in the real world that matched up to things we just wanted to draw in the picture (with a sewage dump being pointless deconstructive comments on youtube). But overall it was a good exercise, the point of which was to make people, myself included, think a bit more when they come to analyse something in order to benefit their work. It will also stop being saying "I like it, cos its good" and claiming that that counts as analysing a piece of work
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