This was the group walk cycle
Evil mastermind claire Manson is responsible for this one, The rest of the group offered camera and lighting support and when it came to the more complex jump movements help with the very technical aspect of rigging the model in mid air with bits of Tom Doyle's hair.
Finally this is the first two scenes of our "feature length" Zombie epic, we went for a very very staggering approach when it came to making the zombies walk or rather shuffle at high speeds. Over the course of the day we learnt some valuable lessons about lighting (and how to avoid the random changing in lighting colour demonstrated in the walk cycle), we learnt a lot of points that will be taken into account when making our own armatures for example making them big enough to be easily manipulated and not too fiddly.
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